Accepted Type
Oral
Code
OE3-2-4
Was this work accepted for CCME 2020?
no
Category
General Call (Workshop, Oral Presentation, Poster Presentation)
Type
Oral
Sub Type
Education Innovation
Will the presenter be a:
Other
Presenter Other
Faculty - 6 years in practice
Affiliation
Considered for Poster
yes
Title
Developing the Virtual Resus Room: Usability, Accessibility, and Applicability of a virtual simulation alternative for teaching and learning
Length of Presentation
Background/Purpose
Physical distancing restrictions resulting from the COVID-19 pandemic lead to the transition from in-person simulation teaching to online alternatives. The Virtual Resus Room (VRR), developed by the lead author, is an online setting in which learners can rehearse their crisis resource management skills and apply their knowledge using simulated patient cases.
Summary of the Innovation
The VRR uses Google Slides and Zoom to create an interactive virtual environment. Learners collaboratively complete tasks by making synchronous edits to their virtual "room", a shared Google Slide document consisting of a patient silhouette surrounded by moveable images of resuscitation equipment. Facilitators type in the vital signs in response to the learners' actions. Learners and facilitators communicate with each other using Zoom or an equivalent program. A program evaluation survey was completed by a group of 11 facilitators and 46 McMaster medical students after they used the VRR interface. Facilitators and learners reported high scores for usability, acceptability, and applicability. Students showed a significant improvement in their post-test scores (M=89.06±9.56) compared to the pre-test scores (M=71.17±15.77), t(34)=7.28, p<.001 with a large effect size Cohen's d=1.23.
Conclusion
This study established the utility of the VRR at the clerkship level. It has also been used to provide education to residents, with plans currently underway to expand its use to include remote, interprofessional faculty development. The VRR is an open-access resource that can easily be adapted to a multitude of cases, learners, and environments to provide an effective simulation experience.
Keyword 1
Simulation
Keyword 2
Online
Keyword 3
Crisis Resource Management
Level of Training
General
Abstract Themes
Teaching and learning
Teaching and Learning
- Collaborative/Peer to Peer
- Distance Learning
- E-Learning/Technology
- Experiential Learning
- Simulation
- Small Group
- Team-Based Learning
Additional Theme (First choice)
Distributed Medical Education
Additional Theme (Second Choice)
Undergraduate
Additional Theme (Third Choice)
Postgraduate
Authors
Presenter
Alim Nagji
Term 1
Yes
Term 2
Yes
Term 3
Yes
Term 4
Yes
Term 5
Yes